7. Graph Library and Inbuilt Nodes¶
Graph architecture abstracts the data processing functions as a node
and
links
them together to create a complex graph
to enable reusable/modular
data processing functions.
The graph library provides API to enable graph framework operations such as create, lookup, dump and destroy on graph and node operations such as clone, edge update, and edge shrink, etc. The API also allows to create the stats cluster to monitor per graph and per node stats.
7.1. Features¶
Features of the Graph library are:
Nodes as plugins.
Support for out of tree nodes.
Inbuilt nodes for packet processing.
Multi-process support.
Low overhead graph walk and node enqueue.
Low overhead statistics collection infrastructure.
Support to export the graph as a Graphviz dot file. See
cne_graph_export()
.Allow having another graph walk implementation in the future by segregating the fast path(
cne_graph_worker.h
) and slow path code.
7.2. Advantages of Graph architecture¶
Memory latency is the enemy for high-speed packet processing, moving the similar packet processing code to a node will reduce the I cache and D caches misses.
Exploits the probability that most packets will follow the same nodes in the graph.
Allow SIMD instructions for packet processing of the node.-
The modular scheme allows having reusable nodes for the consumers.
The modular scheme allows us to abstract the vendor HW specific optimizations as a node.
7.3. Performance tuning parameters¶
Test with various burst size values (256, 128, 64, 32) using CNE_GRAPH_BURST_SIZE config option. The testing shows, on x86 and arm64 servers, The sweet spot is 256 burst size. While on arm64 embedded SoCs, it is either 64 or 128.
7.4. Programming model¶
7.4.1. Anatomy of Node:¶
The Fig. 7.1 diagram depicts the anatomy of a node.
The node is the basic building block of the graph framework.
A node consists of:
7.4.1.1. process():¶
The callback function will be invoked by worker thread using
cne_graph_walk()
function when there is data to be processed by the node.
A graph node process the function using process()
and enqueue to next
downstream node using cne_node_enqueue*()
function.
7.4.1.2. Context memory:¶
It is memory allocated by the library to store the node-specific context information. This memory will be used by process(), init(), fini() callbacks.
7.4.1.3. init():¶
The callback function will be invoked by cne_graph_create()
on when
a node gets attached to a graph.
7.4.1.4. fini():¶
The callback function will be invoked by cne_graph_destroy()
on when a
node gets detached to a graph.
7.4.1.5. Node name:¶
It is the name of the node. When a node registers to graph library, the library
gives the ID as cne_node_t
type. Both ID or Name shall be used lookup the
node. cne_node_from_name()
, cne_node_id_to_name()
are the node
lookup functions.
7.4.1.6. nb_edges:¶
The number of downstream nodes connected to this node. The next_nodes[]
stores the downstream nodes objects. cne_node_edge_update()
and
cne_node_edge_shrink()
functions shall be used to update the next_node[]
objects. Consumers of the node APIs are free to update the next_node[]
objects till cne_graph_create()
invoked.
7.4.1.7. next_node[]:¶
The dynamic array to store the downstream nodes connected to this node. Downstream node should not be current node itself or a source node.
7.4.1.8. Source node:¶
Source nodes are static nodes created using CNE_NODE_REGISTER
by passing
flags
as CNE_NODE_SOURCE_F
.
While performing the graph walk, the process()
function of all the source
nodes will be called first. So that these nodes can be used as input nodes for a graph.
7.4.2. Node creation and registration¶
Node implementer creates the node by implementing ops and attributes of
struct cne_node_register
.The library registers the node by invoking CNE_NODE_REGISTER on library load using the constructor scheme. The constructor scheme used here to support multi-process.
7.4.3. Link the Nodes to create the graph topology¶
The Fig. 7.2 diagram shows a graph topology after linking the N nodes.
Once nodes are available to the program, Application or node public API functions can links them together to create a complex packet processing graph.
There are multiple different types of strategies to link the nodes.
7.4.3.1. Method (a):¶
Provide the next_nodes[]
at the node registration time. See struct cne_node_register::nb_edges
.
This is a use case to address the static node scheme where one knows upfront the
next_nodes[]
of the node.
7.4.3.2. Method (b):¶
Use cne_node_edge_get()
, cne_node_edge_update()
, cne_node_edge_shrink()
to update the next_nodes[]
links for the node runtime but before graph create.
7.4.3.3. Method (c):¶
Use cne_node_clone()
to clone a already existing node, created using CNE_NODE_REGISTER.
When cne_node_clone()
invoked, The library, would clone all the attributes
of the node and creates a new one. The name for cloned node shall be
"parent_node_name-user_provided_name"
.
This method enables the use case of Rx and Tx nodes where multiple of those nodes
need to be cloned based on the number of CPU available in the system.
The cloned nodes will be identical, except the "context memory"
.
Context memory will have information of port, queue pair in case of Rx and Tx
device nodes.
7.4.4. Create the graph object¶
Now that the nodes are linked, it’s time to create a graph by including
the required nodes. The application can provide a set of node patterns to
form a graph object. The fini()
API used underneath for the pattern
matching to include the required nodes. After the graph create any changes to
nodes or graph is not allowed.
The cne_graph_create()
API shall be used to create the graph.
Example of a graph object creation:
{"pktdev_rx-0-0", ip4*, pktdev_tx-*"}
In the above example, A graph object will be created with pktdev Rx node of port 0 and queue 0, all ipv4* nodes in the system, and pktdev tx node of all ports.
7.4.5. Multicore graph processing¶
In the current graph library implementation, specifically,
cne_graph_walk()
and cne_node_enqueue*
fast path API functions
are designed to work on single-core to have better performance.
The fast path API works on graph object, So the multi-core graph
processing strategy would be to create graph object PER WORKER.
7.4.6. In fast path¶
Typical fast-path code looks like below, where the application
gets the fast-path graph object using cne_graph_lookup()
on the worker thread and run the cne_graph_walk()
in a tight loop.
struct cne_graph *graph = cne_graph_lookup("worker0");
while (!done) {
cne_graph_walk(graph);
}
7.4.7. Context update when graph walk in action¶
The fast-path object for the node is struct cne_node
.
It may be possible that in slow-path or after the graph walk-in action,
the user needs to update the context of the node hence access to
struct cne_node *
memory.
cne_graph_foreach_node()
, cne_graph_node_get()
,
cne_graph_node_get_by_name()
APIs can be used to to get the
struct cne_node*
. cne_graph_foreach_node()
iterator function works on
struct cne_graph *
fast-path graph object while others works on graph ID or name.
7.4.8. Get the node statistics using graph cluster¶
The user may need to know the aggregate stats of the node across multiple graph objects. Especially the situation where each graph object bound to a worker thread.
Introduced a graph cluster object for statistics.
cne_graph_cluster_stats_create()
API shall be used for creating a
graph cluster with multiple graph objects and cne_graph_cluster_stats_get()
to get the aggregate node statistics.
An example statistics output from cne_graph_cluster_stats_get()
+---------+-----------+-------------+---------------+-----------+---------------+-----------+
|Node |calls |objs |realloc_count |objs/call |objs/sec(10E6) |cycles/call|
+---------------------+-------------+---------------+-----------+---------------+-----------+
|node0 |12977424 |3322220544 |5 |256.000 |3047.151872 |20.0000 |
|node1 |12977653 |3322279168 |0 |256.000 |3047.210496 |17.0000 |
|node2 |12977696 |3322290176 |0 |256.000 |3047.221504 |17.0000 |
|node3 |12977734 |3322299904 |0 |256.000 |3047.231232 |17.0000 |
|node4 |12977784 |3322312704 |1 |256.000 |3047.243776 |17.0000 |
|node5 |12977825 |3322323200 |0 |256.000 |3047.254528 |17.0000 |
+---------+-----------+-------------+---------------+-----------+---------------+-----------+
7.4.9. Node writing guidelines¶
The process()
function of a node is the fast-path function and that needs
to be written carefully to achieve max performance.
Broadly speaking, there are two different types of nodes.
7.4.10. Static nodes¶
The first kind of nodes are those that have a fixed next_nodes[]
for the
complete burst (like pktdev_rx, pktdev_tx) and it is simple to write.
process()
function can move the obj burst to the next node either using
cne_node_next_stream_move()
or using cne_node_next_stream_get()
and
cne_node_next_stream_put()
.
7.4.11. Intermediate nodes¶
The second kind of such node is intermediate nodes
that decide what is the
next_node[]
to send to on a per-packet basis. In these nodes,
Firstly, there has to be the best possible packet processing logic.
Secondly, each packet needs to be queued to its next node.
This can be done using cne_node_enqueue_[x1|x2|x4]()
APIs if
they are to single next or cne_node_enqueue_next()
that takes array of nexts.
In scenario where multiple intermediate nodes are present but most of the time
each node using the same next node for all its packets, the cost of moving every
pointer from current node’s stream to next node’s stream could be avoided.
This is called home run and cne_node_next_stream_move()
could be used to
just move stream from the current node to the next node with least number of cycles.
Since this can be avoided only in the case where all the packets are destined
to the same next node, node implementation should be also having worst-case
handling where every packet could be going to different next node.
7.4.11.1. Example of intermediate node implementation with home run:¶
1. Start with speculation that next_node = node->ctx. This could be the next_node application used in the previous function call of this node.
2. Get the next_node stream array with required space using
cne_node_next_stream_get(next_node, space)
.
3. while n_left_from > 0 (i.e packets left to be sent) prefetch next pkt_set and process current pkt_set to find their next node
4. if all the next nodes of the current pkt_set match speculated next node,
just count them as successfully speculated(last_spec
) till now and
continue the loop without actually moving them to the next node. else if there is
a mismatch, copy all the pkt_set pointers that were last_spec
and move the
current pkt_set to their respective next’s nodes using cne_enqueue_next_x1()
.
Also, one of the next_node can be updated as speculated next_node if it is more
probable. Finally, reset last_spec
to zero.
if n_left_from != 0 then goto 3) to process remaining packets.
6. if last_spec == nb_objs, All the objects passed were successfully speculated
to single next node. So, the current stream can be moved to next node using
cne_node_next_stream_move(node, next_node)
.
This is the home run
where memcpy of buffer pointers to next node is avoided.
Update the
node->ctx
with more probable next node.
7.5. Graph object memory layout¶
The Fig. 7.3 diagram shows cne_graph
object memory
layout. Understanding the memory layout helps to debug the graph library and
improve the performance if needed.
Graph object consists of a header, circular buffer to store the pending
stream when walking over the graph, and variable-length memory to store
the cne_node
objects.
The graph_nodes_mem_create() creates and populate this memory. The functions
such as cne_graph_walk()
and cne_node_enqueue_*
use this memory
to enable fastpath services.
7.6. Inbuilt Nodes¶
CNDP provides a set of nodes for data processing. The following section details the documentation for the same.
7.6.1. pktdev_rx¶
This node does cne_eth_rx_burst()
into stream buffer passed to it
(src node stream) and does cne_node_next_stream_move()
only when
there are packets received. Each cne_node
works only on one Rx port and
queue that it gets from node->ctx. For each (port X, rx_queue Y),
a cne_node is cloned from pktdev_rx_base_node as pktdev_rx-X-Y
in
cne_node_eth_config()
along with updating node->ctx
.
Each graph needs to be associated with a unique cne_node for a (port, rx_queue).
7.6.2. pktdev_tx¶
This node does cne_eth_tx_burst()
for a burst of objs received by it.
It sends the burst to a fixed Tx Port and Queue information from
node->ctx. For each (port X), this cne_node
is cloned from
pktdev_tx_node_base as “pktdev_tx-X” in cne_node_eth_config()
along with updating node->context.
Since each graph doesn’t need more than one Txq, per port, a Txq is assigned based on graph id to each cne_node instance. Each graph needs to be associated with a cne_node for each (port).
7.6.3. pkt_drop¶
This node frees all the objects passed to it considering them as
cne_mbufs
that need to be freed.
7.6.4. ip4_lookup¶
This node is an intermediate node that does LPM lookup for the received ipv4 packets and the result determines each packets next node.
On successful LPM lookup, the result contains the next_node
id and
next-hop
id with which the packet needs to be further processed.
On LPM lookup failure, objects are redirected to pkt_drop node.
cne_node_ip4_route_add()
is control path API to add ipv4 routes.
To achieve home run, node use cne_node_stream_move()
as mentioned in above
sections.
7.6.5. ip4_rewrite¶
This node gets packets from ip4_lookup
node with next-hop id for each
packet is embedded in node_mbuf_priv1(mbuf)->nh
. This id is used
to determine the L2 header to be written to the packet before sending
the packet out to a particular pktdev_tx node.
cne_node_ip4_rewrite_add()
is control path API to add next-hop info.
7.6.6. null¶
This node ignores the set of objects passed to it and reports that all are processed.